Army Ants


Four players wage battle in a rotating arena where the gravity changes every turn. Use this to your advantage and drop rocks and mines on the enemy. We used Nvidia’s PhysX engine running on a hardware accelerated physics card to run our destructible terrain which was drawn with metaballs.

Army Ants was created by a team of 5 over 10 weeks as part of our master's program at RIT.

The team consisted of: